Need the visible stuff?
Go Physical for the items people can see, hold, wear, or place in the frame.
Shop PhysicalLARP Shop has two lanes: Physical and Digital. Physical is physical gear. Digital is tools, programs, services, articles, and paywalled online upgrades. This page keeps the rules simple.
The FAQ wraps around the locked V1 page system.
The front door. Explains the brand and sends people into Physical or Digital.
Physical gear, props, room items, desk pieces, wearables, and photo items.
Tools, programs, services, articles, and paywalled online-side upgrades.
The reusable physical product template for item detail pages.
The reusable digital item template for tools, services, articles, and programs.
The cart and payment gateway page for Physical and Digital together.
Blunt answers. No corporate fog.
What the shop is, what it is not, and how the lanes work.
Here, LARP means playing into a look, role, image, or online identity. The site is self-aware about that. It is meant to be funny, blunt, useful, and image-focused.
The point is not to pretend you are someone else for fraud. The point is props, tools, presentation, and internet culture.
It is built like one, but the brand is more specific. Physical items work like product listings. Digital items can be tools, services, articles, programs, or gated online offers.
The checkout page is built to support real payment integration when the backend is connected.
Physical items and Digital items need the same shop feeling, but not the same content structure.
Physical item pages focus on the item, visual signal, shipping, and physical use. Digital item pages focus on format, access, delivery, tool/service/article/program fit, and paywalled use.
Physical is the stuff. The visible lane.
Physical means anything that can be shipped, held, worn, staged, photographed, placed on a desk, put in a room, or used as a visible prop.
Examples include wearables, desk props, shelf pieces, room accents, and photo items.
The Physical page is designed for real product listings. Each item should eventually have a product source, price, image, availability, and fulfillment process.
Do not leave placeholder items live if you are accepting real payment for them.
Shipping rules should live on the future Policies page. For now, the checkout page captures shipping address data so the order can be fulfilled or priced properly.
If shipping is not automatic yet, make that clear before taking payment.
Yes. The checkout is built to merge Physical and Digital items into one cart payload.
Physical needs shipping. Digital needs access or delivery. The checkout page is structured to support both.
Digital is broad: tools, programs, services, articles, and gated online upgrades.
Digital is the online-side lane. It can include tools, programs, services, articles, private utilities, gated access, or other paywalled digital offers.
It should stay broad. The page does not need to over-explain every possible type of digital product.
Some could be downloads later, but Digital should not be framed only as files.
A Digital item might be a tool, a service request, a program, an article, a link, a gated page, a private result, or some other online offer.
Digital delivery depends on the item type. A tool may unlock access. An article may open a gated page. A service may require follow-up details. A program may include several steps.
The Digital item template is built to handle all of those without redesigning the page every time.
Physical uses green/gold because it is the physical money/funded lane. Digital uses blue/gold because it is the cyber/paywalled online lane.
Both still live in the same LARP Shop world.
The checkout is built for integration, not a fake dead-end form.
The checkout reads the Physical and Digital carts, collects customer details, builds a checkout payload, and is ready to post that payload to a backend endpoint.
The frontend is structured for checkout. Live payment depends on connecting the backend route.
The checkout page is structured for Stripe, PayPal, or a custom payment endpoint.
The expected flow is simple: frontend sends the payload, backend creates the payment session, backend returns a checkout URL, user gets redirected.
No. The safe setup is to let Stripe, PayPal, or another payment provider handle card/payment details on their hosted checkout page.
The LARP Shop checkout page should send order data to the backend and redirect to a payment provider, not collect raw card numbers itself.
The shop is now moving toward real checkout integration. Manual requests are fine for testing, but the checkout page is built to become the real payment gateway.
That avoids running in circles later.
The final legal language belongs on Policies. FAQ keeps it understandable.
On the Policies page.
That page should cover shipping, digital delivery, refunds, privacy, terms, and contact information.
Digital refunds should depend on whether access, delivery, or service work has already started.
The final rule should be written clearly in Policies before taking real payments.
Physical refund rules depend on sourcing, shipping status, damage, and whether the item has already been fulfilled.
Keep the rule clear and simple on the Policies page before launch.
The clean approach is to avoid charging for unavailable items. If something is unavailable after checkout, the customer should be contacted, offered an alternative, or refunded according to the Policies page.
Bold does not mean reckless. The shop still needs limits.
No. Do not use the products, tools, services, or digital content to scam, impersonate, harass, threaten, dox, or mislead people in a harmful way.
The brand can be edgy without becoming illegal or stupid.
Both. The tone is blunt and internet-aware, but the pages should still function like a real shop.
The joke gets people in. The structure makes it usable.
Because the brand is about visual status, props, presentation, and the online/physical signals people use to build an image.
It is not pretending to be luxury in a boring corporate way. It is self-aware.
The locked V1 system is: Home, Physical, Physical Item, Digital, Digital Item, Checkout, Success, Cancel, FAQ, Policies, and 404.
After that, keep the linking pass clean so every footer, item card, and checkout route points where it should.
Use the shop lanes or go straight to checkout.
Go Physical for the items people can see, hold, wear, or place in the frame.
Shop PhysicalGo Digital for tools, programs, services, articles, and paywalled online upgrades.
Shop Digital